Welcome to the Pile

I make zines. Some are about goblins, some are about quantum field theory, most are about both in disguise. I also run TTRPG games, build weird software, and occasionally publish physics papers under conditions of questionable sanity.

This is my corner of the internet. A polymath's workbench where the sawdust is from dice, code, and the occasional existential crisis. Everything I make ends up here eventually.

Expect zines that hit different, projects that shouldn't work but do, and games that leave marks. If you're here, you're probably the right kind of weird.

Code & Research Cryptographic AI tools, vacuum simulators, GPU memory hacks, hexmap generators. Mostly open source. Zines & Writing Handmade zines on whatever I can't stop thinking about. Each one is a finished artifact, not a blog post. The Table TTRPGs run for hire, tabletop & card games designed at home, video game work when an idea won't fit on cardstock.

Latest Zines

  • Building the pile…
all zines →

Code & Research

  • CrabMeat open source
    Security-first local AI gateway. Multi-LLM agents over WebSocket with effect-classified tools and signed audit chains.
  • SIGIL open source
    Cryptographic governance layer for LLMs. Ed25519-signed prompts and Merkle-chained audit logs. Pure Python, fully local.
  • Squad Code open source
    Streaming coding-agent CLI that routes one event loop to DeepSeek, Claude, OpenAI, or local Ollama. Permission-gated.
  • Nothing Engine open source
    Dynamical Casimir simulator. Quantum-vacuum friction you can actually run.
full portfolio →