Release build verified

Keyward

Dungeons with keys, locks, branches, and payoff. Keyward builds a progression graph first, then fills the rooms with the monsters, treasure, hazards, and details a GM needs at the table.

$7 standard, $5 launch week
A generated dungeon with entrance, small keys, a boss key, and locked doors

The Core Loop

Keyward generating rooms one at a time

Generate the whole keyed dungeon in one pass, or reveal it room by room while the players explore. Doors can be open, locked, boss-locked, hidden, sealed, or one-way. The graph validator checks that the required keys appear before the doors they open.

What Ships

Keyward room detail panel with monsters, treasure, and hazards

Release State

The Windows zip has passed a clean-extract launch test. The store copy, cover, screenshots, animated demo, license, notices, and buyer readme are complete. The itch page and upload are the remaining release work.

v1.1 is reserved for printable battlemap and VTT export if buyers ask for them.